Game
FNAF: AFTERMATH - ACT 1 [ REMAKE COMING SOON ]











1 year ago

ACT 2 • 2 NIGHT DEMO OUT NOW!
Runtime: Around an Hour


In my opinion, Act 2 Is far Scarier than anything I've made before, But also much Harder, and darker.

This is by far the nost nervous I've been for a release, Considering how different it is to what I've made in the past, and how much more 'personal' parts of the story are to me.

Known Bugs:

  • If you pause in the Ventilation system, You cannot Resume.

  • Roxy has a tendency to T-Pose while Jumpscaring.
    I'll be able to fix these Tomorrow (Monday)

If you played the 1 Night Alpha, Here's the New Changes:

CHANGES:

  • Removed 'Continue' and 'New Game' button, Instead, Added a 'play' button and a 'Reset Save' button so you don't accidentally Reset Your Save Data.

AUDIO:

  • Lowered First Footstep volume for Roxy and Chica

  • Increased Chica Footstep Pitch

  • Lowered Roxy Footstep Pitch

  • Lowered 6AM Song Volume, Added a Fade-in as well.

  • Lowered volume of Ambient Tracks by 20%

  • Lowered Main Menu volume by 30%

  • Lowered Jumpscare Volume by 10%

FIXES:

  • Added Collision to Escalators (I did this before...but i believe UE Crashed and i lost the changes lol)

  • Fixed LODs on Animatronics,

    LOD's will now Force 0 When at the door or Jumpscaring, and 2 when only on Cameras.

If you got Early Access to the Demo, here's what's new in V0.1.1:

CHANGES/FIXES:

  • Changed Multiple Entries in the Diary.

  • Fixed Max's Mom's name in the diary.

  • Made the AI more Difficult.

  • Added a pre-night Voice Message

  • Added a Mouse Smoothing toggle to The Settings Menu, currently it'll only take effect after transitioning to a different level

  • Changed the N2 Pre Night description to be more clear

  • Reworked All Animatronics A.I. (now multiple can attack at once, but only if it's fair. I.E, Chica can't attack at the same time as Monty, or Moon, etc)

  • Decreased Packaged Size from 1.35GB to 1.15GB

  • Fixed Inconsistent Time in Night 1

  • Fixed spelling errors in Night 2 Pre-Night description.

  • Fixed Disabled 'play' button when starting without a Save File.

  • Fixed 6AM Bugs.

  • Fixed Max's house from sending you back to a previous Night.

  • Fixed Default Settings from not loading.



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Next up

My new FNaF game: DELIRIUM is out now!!!

~40 minutes of playtime

Developed over the course of 8/9 days.

A classic FNaF experience. Made for those who have experience with FNaF 1 - 4.

Night 3 • "We are gathered here today In memory of Max Anderson,"

Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.

Freddy, Nonnie, Aicka, Foxy

Act 1 Reimagined - Coming Soon

Yup... WE ARE SO COOKED

Act 2's Night 3 + 4 are coming soon.. Likely Q1 2025... In the meantime, check out the Act 2 Demo if you haven't already!

2 DAYS LEFT...

Happiest Day

ACT 1R - V1.1.0 Out Now. Patch Notes below.

AFTERMATH is also being added to Itch.io, along with my Paid game PHANTOM (Which is getting a release Very Soon!)

Here's my Itch Account: https://hollow-404.itch.io