Game
FNAF: AFTERMATH - ACT 1











6 months ago

ACT 2 • 2 NIGHT DEMO OUT NOW!
Runtime: Around an Hour


In my opinion, Act 2 Is far Scarier than anything I've made before, But also much Harder, and darker.

This is by far the nost nervous I've been for a release, Considering how different it is to what I've made in the past, and how much more 'personal' parts of the story are to me.

Known Bugs:

  • If you pause in the Ventilation system, You cannot Resume.

  • Roxy has a tendency to T-Pose while Jumpscaring.
    I'll be able to fix these Tomorrow (Monday)

If you played the 1 Night Alpha, Here's the New Changes:

CHANGES:

  • Removed 'Continue' and 'New Game' button, Instead, Added a 'play' button and a 'Reset Save' button so you don't accidentally Reset Your Save Data.

AUDIO:

  • Lowered First Footstep volume for Roxy and Chica

  • Increased Chica Footstep Pitch

  • Lowered Roxy Footstep Pitch

  • Lowered 6AM Song Volume, Added a Fade-in as well.

  • Lowered volume of Ambient Tracks by 20%

  • Lowered Main Menu volume by 30%

  • Lowered Jumpscare Volume by 10%

FIXES:

  • Added Collision to Escalators (I did this before...but i believe UE Crashed and i lost the changes lol)

  • Fixed LODs on Animatronics,

    LOD's will now Force 0 When at the door or Jumpscaring, and 2 when only on Cameras.

If you got Early Access to the Demo, here's what's new in V0.1.1:

CHANGES/FIXES:

  • Changed Multiple Entries in the Diary.

  • Fixed Max's Mom's name in the diary.

  • Made the AI more Difficult.

  • Added a pre-night Voice Message

  • Added a Mouse Smoothing toggle to The Settings Menu, currently it'll only take effect after transitioning to a different level

  • Changed the N2 Pre Night description to be more clear

  • Reworked All Animatronics A.I. (now multiple can attack at once, but only if it's fair. I.E, Chica can't attack at the same time as Monty, or Moon, etc)

  • Decreased Packaged Size from 1.35GB to 1.15GB

  • Fixed Inconsistent Time in Night 1

  • Fixed spelling errors in Night 2 Pre-Night description.

  • Fixed Disabled 'play' button when starting without a Save File.

  • Fixed 6AM Bugs.

  • Fixed Max's house from sending you back to a previous Night.

  • Fixed Default Settings from not loading.



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W.I.P Yeah... been awhile since I posted about the upcoming update, Burnt myself out with aftermath (Because I put over 600H into Act 2the last 2/3 months of development, lol) so I've just been working on it every once in a while

still a little early, but i'm working on a render/thumbnail creator. camera settings, and Multiple animatronics, animations, etc. Gonna work on adding Backdrops, and more customizable lighting next

working on adding in multiple Saves + Playtime. In the extras, you can load levels in Different saves, Even new saves, and you can see what each Act 2 ending changes.

"I know it's been rough.. But i think this will be a good, fresh start for you. Let me know if you need anything, Okay?"

Night 2

I finished remodeling Party Room 2 which is now the Arcade!

I'm glad I was able to complete this by the end of the day because I can finally begin to wrap up the 'super big secret' I've been teasing for 11 months now..

Okay goodnight!

Night 2 of Aftermath Classic (on Dreams) was released 3 years ago today

If you didn't know, the full release of Act 2 is out now. 4 - 6 Hours of gameplay Also, If you're new here, i'd wait for Act 1's remake (later this year) to check it out, New gameplay, Ending, and fully mocap animations. https://gamejolt.com/games/FNAFTERMATH2/935945

V 2.0.0 - Major Update

Only about 5 minutes until it's released.. 5 Nights, 12 Cameras, 20/20/20/20 Mode. AF1R. Happy April fools! The game is out today only! Going unlisted in 24 Hours.

Update: The game isn't unlisted now.