I've been going back and polishing & Optimizing the other nights as well, Some better Lighting, Improved Models, and Optimization (+15 FPS)
I've also added in DLSS for those of you on RTX GPUs.




ACT 3 • Night 3
Also, I've been Really busy the last few days, And I'm cutting it pretty Close to the Release date.
I Might have to delay it, but I'll let y'all know!
At most, I'd expect a up-to 3 day delay, But I'm still aiming for the weekend.
Next up
ACT 3, OUT NOW!
Changelog Below!
really happy with how this game is turning out. Hoping to have it ready soon!
Act 2 Remastered, now in development. What to expect: Improved Graphics, UI and models. no gameplay changes except where necessary.
When to expect it: No time frame yet, likely a couple months out.
Final Teaser: Act 3 - June 22nd
THE FINALE: ACT 3 - June 22nd
More info in the Article Below.
Cam 1 (W.I.P)
Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.
Here's some before and after photos of the Act 2 Remaster
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Here's a Before and After of the lighting rework, (Also some improvements to the Water textures)











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