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FNAF: AFTERMATH [ SECURITY BREACH FAN GAME ]



8 months ago

THE FINALE: ACT 3 - June 22nd

More info in the Article Below.


First things first, For the Endings:

Don't expect much, more along the lines of a typical FNaF Game..maybe 1 or 2 extra scenes. Mainly for Time reasons. I might expand on them in the future.


What's left:

2 more Animatronic AI's to finish up.

The ending & credits scene.

Render Creator N3 Animatronics (maybe post-release)


(Night 2 Spoilers)

Also, I Reworked the handling & Speed of the go karts in Night 2, they handle Bumps, and turns much better. As well as keep a more consistent speed

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Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.

Here's some before and after photos of the Act 2 Remaster

Act 2 Remastered, now in development. What to expect: Improved Graphics, UI and models. no gameplay changes except where necessary.

When to expect it: No time frame yet, likely a couple months out.

really happy with how this game is turning out. Hoping to have it ready soon!

ACT 1R - V1.1.0 Out Now. Patch Notes below.

AFTERMATH is also being added to Itch.io, along with my Paid game PHANTOM (Which is getting a release Very Soon!)

Here's my Itch Account: https://hollow-404.itch.io

My new FNaF game: DELIRIUM is out now!!!

~40 minutes of playtime

Developed over the course of 8/9 days.

A classic FNaF experience. Made for those who have experience with FNaF 1 - 4.

(Spoilers) New build going up, UI fixes & Changes, and some other stuff. Should be up in 2H max. Changes shown is the 'Apply & Save' button being outside the scrollable area, and improved render creator UI, including dimming when not hovered.

Just some scrapped renders. was going to be used for death screens.

ACT 3, OUT NOW!

Changelog Below!