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FNAF: AFTERMATH [ SECURITY BREACH FAN GAME ]



8 months ago

THE FINALE: ACT 3 - June 22nd

More info in the Article Below.


First things first, For the Endings:

Don't expect much, more along the lines of a typical FNaF Game..maybe 1 or 2 extra scenes. Mainly for Time reasons. I might expand on them in the future.


What's left:

2 more Animatronic AI's to finish up.

The ending & credits scene.

Render Creator N3 Animatronics (maybe post-release)


(Night 2 Spoilers)

Also, I Reworked the handling & Speed of the go karts in Night 2, they handle Bumps, and turns much better. As well as keep a more consistent speed

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Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.

My new FNaF game: DELIRIUM is out now!!!

~40 minutes of playtime

Developed over the course of 8/9 days.

A classic FNaF experience. Made for those who have experience with FNaF 1 - 4.

Nights 1 - 5 are nearly complete. Just some things I gotta tidy up & playtest. Jumpscares & poses are finished, and the nights have already been balanced as well.

Here's a Before and After of the lighting rework, (Also some improvements to the Water textures)

Act 2 Remastered, now in development. What to expect: Improved Graphics, UI and models. no gameplay changes except where necessary.

When to expect it: No time frame yet, likely a couple months out.

ACT 3 • Night 3 Also, I've been Really busy the last few days, And I'm cutting it pretty Close to the Release date. I Might have to delay it, but I'll let y'all know! At most, I'd expect a up-to 3 day delay, But I'm still aiming for the weekend.

(Spoilers) New build going up, UI fixes & Changes, and some other stuff. Should be up in 2H max. Changes shown is the 'Apply & Save' button being outside the scrollable area, and improved render creator UI, including dimming when not hovered.

Here's some before and after photos of the Act 2 Remaster