Game
FNAF: AFTERMATH - ACT 1 [ REMAKE COMING SOON ]
2 years ago

ACT 2 ALPHA BUILD RELEASING TODAY! AT 2:00PM CST

Hey everyone! I'll be releasing a Alpha build of Act 2, This includes all of night 1 (10 - 15 minutes of Gameplay Deathless)


Why am I releasing it instead of waiting for night 2 to be complete?

I want to get feedback on the Gameplay, how it performs on y'alls systems, what you want to see improved, etc before I release the 2 Night Demo (which will be ~40 Minutes of Gameplay

I've been working nearly all day the last few weeks getting the game Polished & Optimized.

I'm really happy with how it's all looking so far, Hope y'all are too!


File Size:

Act 1 had a 2.5GB Download after optimization.

Act 2 has a 756MB download size, and this is with all the Character models, and nearly every texture needed for the game, which is planned to be nearly 5x the length of Act 1.


And for an example on the Frame rate difference:

Act 1, i was getting 60FPS, on Medium Settings, with 25% Resolution Scale

Act 2, I'm getting 126FPS, on Max Settings, with 100% Resolution Scale



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Act 2's Night 3 + 4 are coming soon.. Likely Q1 2025... In the meantime, check out the Act 2 Demo if you haven't already!

ACT 2 • 2 NIGHT DEMO OUT NOW! Runtime: Around an Hour

If you didn't know, the full release of Act 2 is out now. 4 - 6 Hours of gameplay Also, If you're new here, i'd wait for Act 1's remake (later this year) to check it out, New gameplay, Ending, and fully mocap animations. https://gamejolt.com/games/FNAFTERMATH2/935945

Nights 1 - 5 are nearly complete. Just some things I gotta tidy up & playtest. Jumpscares & poses are finished, and the nights have already been balanced as well.

Just some scrapped renders. was going to be used for death screens.

My new FNaF game: DELIRIUM is out now!!!

~40 minutes of playtime

Developed over the course of 8/9 days.

A classic FNaF experience. Made for those who have experience with FNaF 1 - 4.

Here's some before and after photos of the Act 2 Remaster

Cam 3 (W.I.P)

Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.