Game
FNAF: AFTERMATH [ SECURITY BREACH FAN GAME ]




11 months ago

ACT 3, OUT NOW!

Changelog Below!


Changes to Nights 1 & 2 (spoilers!)

  • Full outdoor lighting Rework

  • Go-Kart handling & Weight improved

  • Arcade level changes (more fair spike placements)

  • Removed 'Soft Light' making the flashlight more required/viable

  • Improved darkness visibility

  • You can no longer get multiple Power Outages in Night 2

  • Added a new Easter Egg to Night 1

  • Reanimated part of the Night 1 Intro Cinematic

GENERAL CHANGES:

  • Added DLSS

  • Added Upscale Quality Modes

  • Removed Dynamic SRP Setting

  • Performance Improvements

  • Replaced Some Player Footstep Sounds

  • improved Animatronic Vent Footstep Quality

  • Reworked Mop Bot Logic

  • Expanded Save Selector & Settings UI

  • Improved Door, Table, and Plate Models

  • Typo / Grammar fixes

Probably some Changes I forgot about.

WHAT'S NEXT:

I'll be working on my paid game from now on. Once it's out, I'll work on the DLCs, and Add the N3 Animatronics to the Render Creator.



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Act 2 Remastered, now in development. What to expect: Improved Graphics, UI and models. no gameplay changes except where necessary.

When to expect it: No time frame yet, likely a couple months out.

Here's some before and after photos of the Act 2 Remaster

Nights 1 - 5 are nearly complete. Just some things I gotta tidy up & playtest. Jumpscares & poses are finished, and the nights have already been balanced as well.

Final Teaser: Act 3 - June 22nd

really happy with how this game is turning out. Hoping to have it ready soon!

Here's a Before and After of the lighting rework, (Also some improvements to the Water textures)

THE FINALE: ACT 3 - June 22nd

More info in the Article Below.

Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.

Cam 3 (W.I.P)