Forest Section:
New, Brighter Lighting.
Better Player direction, More Obvious Pathway, Brighter Lamp Posts/Lights.
Farther viewing distance.
Brighter and Wider Flashlight.
Night 2/Main Menu:
Freddy Statue Retopology, No more Ugly, Visible polygons!
Performance Improvements,
(On my end) 120 FPS AVG to 128 FPS AVG
Extra details added to the Ending Screen regarding the Extras menu and Checkpoint Selector.
Added outlines to hard to read text.
Fixed clipping text in Extras Menu.
Added Warning message if the game failed to create a Save File, or if yours is corrupted/went missing (Main Menu)
Adjusted Animatronic AI Levels (Nights 1 - 4)
Next up
"A little basic.. But it's a good start." [ ACT 3 ]
February 21st. (Also, new update coming out in a few minutes!)
.
Nights 1 - 5 are nearly complete. Just some things I gotta tidy up & playtest. Jumpscares & poses are finished, and the nights have already been balanced as well.
Night 2 of Aftermath Classic (on Dreams) was released 3 years ago today
really happy with how this game is turning out. Hoping to have it ready soon!
Just some scrapped renders. was going to be used for death screens.
..
My new FNaF game: DELIRIUM is out now!!!
~40 minutes of playtime
Developed over the course of 8/9 days.
A classic FNaF experience. Made for those who have experience with FNaF 1 - 4.










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