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Next up
Reposting this video on the game's main page, which is something that I intended, but forgot to do. This is the Defender-inspired level I've been working on.
I made some changes to the level-select screen, deciding to go back to using the UI I originally had in mind.
Let me know what you think.
It's been a while since I posted something. Here's an animated sprite I made of a money bag exploding? Thoughts? Anything I can do to improve it?
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
I’ve been thinking of changing the way enemies leave behind coins after dying. Tell me if this is a good idea or not- the coins fall to the ground and disappear after doing so, giving the player a small amount of time to grab them.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
It took a while, but I've finally been able implement a checkpoint system into Tropi.
Updated a money bag explosion animation. Thoughts?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I've been continuing work on my Defender level, and I made a change to the map so players can get a better view of their surroundings. While doing so, I thought that it might be better to have the map on the bottom rather than the top. What do you think?
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