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1,403
Game
Operation Echo (demo)
2 years ago

Added animation and sound for the Weakness indicator.

The player has to remember those weakness types,

So we placed the Icon and color for each weakness type when the player gets a weapon.




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It's been a while, and I returned with the opening animation! I participated in a contest called GIGDC. I will upload a short gameplay video soon.

New M16 is approaching... Now he looks more like concept art. I did some idle animation for him and also changed Sub-weapon's design for a more recognizable one.

Animation progress.

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Writing dummy data for the cutscene is almost complete. Now I can say getting closer to an update I guess

The cutscene element is getting tough...pixel art is the hard one... there are so many things to be done. here is M16's portrait I did last week.

Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

Let's back on track! here is some pixel art stuff I did for the cutscene.