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573
Game
Chaosector
7 months ago

Added display numbers to show damage dealt/taken in Chaosector, these values also change appearance depending on how large the values are!




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Progress on some of the items/mechanics requested, looking forward to implementing more! (Thank you for the fun ideas!)

WIP on my game's bestiary system, which can be utilized in the test room to spawn any enemy the player has encountered to test item builds

My game's builds may get too chaotic at times (Items you find are random, there's currently 500+ items)

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I may be working on a Deadlock short pixel animation, I'm hoping I have it ready by tomorrow

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Made a short Deadlock pixel animation to summarize some experiences. You can find it on YouTube too: https://www.youtube.com/shorts/oR-LLk7tCac

What kind of items would you like/expect to see in my co-op roguelite? (There's no such thing as stupid ideas, currently at 500+ items)

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Since my game has a bunch of team-support mechanisms, I have decided to add health bars so you can monitor your party's health (And finally find out who keeps letting your team down haha pls don't actually bully each other)