Next up
Some robots idling at the space station, acting busy. The big fish is actually a placeholder for some cool centerpiece statue, haven't decided yet what it's going to be.
Made some conveyor belts. These are splines that automatically spawn new parts of the conveyor as I move it.
Was improving the donut mechanic that launches the player in a forward direction. Turns out, if you jump a certain way into it, you will get super boosted.. Probably will leave this as a feature
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
This week I was researching ways to seamlessly transition between levels in Unreal. My plan for JICE is to show a statistics window at the end of each map and load the next one in the background (yes, I really don't like loading screens)
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Starting another level grey box. This part is a long conveyor passageway that sends goods from spaceport to other parts of the station.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
2 comments