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JICE
1 day ago

More splines usage - this time to create a big room with walls and columns around it. Split it into ceiling/floor and walls for convenience.




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A fun little effect for flowing coffee. It uses 2 types of particles - a mesh for small bits and a sprite for liquid.

Delved deeper into spline usage and came up with this hallway spawner. It places any number of objects along the line (here I have floors, walls and wall supports on both sides). Allows for some faster corridor creation!

Doing more work on the corridor. Merging splines into meshes, fixing wall placements, setting up lighting.

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Depot entrance corridor coming up nicely!

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