Next up
Roughing out the carbine model, lots of tweaks still need to be made, along with unwrapping and texturing 🙃
* Got all models redone * Implemented more responsive AI * Implemented Save/Load systems * Added Main Menu * UI overhaul Edit: Demo coming soon!
this is the over view of level 3 the map layout, the interior, and the hotel rooms
Here is a look at the hallway in the third level. I am working on level design and tweaking the lighting. So far its looking good.
Animations are being roughed out, but we have them for the pistol and the shotgun.
this is our desktop monitor that i modeled
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Family band complete!
What you all think
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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