Game
Project M
7 years ago

Added More Weapons

So we decided to pull the trigger (lol) on implementing more weapons into the game, but because of the fact that we have to animate the character handling different types of weapons, we might get stuck.




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this is the over view of level 3 the map layout, the interior, and the hotel rooms

Roughing out the carbine model, lots of tweaks still need to be made, along with unwrapping and texturing 🙃

Animations are being roughed out, but we have them for the pistol and the shotgun.

Here is a look at the hallway in the third level. I am working on level design and tweaking the lighting. So far its looking good.

this is our desktop monitor that i modeled

* Got all models redone * Implemented more responsive AI * Implemented Save/Load systems * Added Main Menu * UI overhaul Edit: Demo coming soon!

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

So

i may or may not make an full art of some person or i may just leave this like that-