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472
4 months ago

Added new Status effects;
Slow and Haste!

About time I had some movement speed modifiers!

Need to make some UI and particle effects for them (reused existing ones), I think I'll add ground dust effect?
Also, should probably adjust the sprite speed...




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Added particle trails to the Ice Shard and Fireball spells. (should Iceshard by one word? Fireball is only one because of common use right?)

I think it looks good, but I need to adjust the colours, maybe use the palette instead.

Particle Collisions!

Could have done this by spawning a temp object to control the collision particles, or the over/under systems I use for some other particle stuff.

Instead I'm just using the trail system, but hiding the sprite and adding a death timer.

I now have Magic!

kinda.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Now I have Fireballs!

@Lesma is a Jolter to Watch and a professional pixel artist who enjoys drawing animals and nature! Follow @Lesma before the quest ends on February 18 and you'll get Coins!

Huzzah! I now have AoE attacks!

I've swapped to having Magic Staffs instead of having to hold a second button to use Magic.

I'll see what else I can come up with but this fixes the keyboard ghosting issue for now.

Ok! Footprint particles are all working again! Prioritises snow over the ground types. I should add a decay timer in case you stand still too long

Psssst. Clyde Slicker here. I've taken control of the Game Jolt account.

Some War Thunder starter pack keys came into my possession. 👀 Comment on this post and I'll give one to ya. Learn more (including how to redeem the codes if you get one) 🔽

Ok, got some tile variations on the Beach, but it's just RNG. I need to work out some patterns and use those instead. I had some with little bits of grass but they looked bad.

Also added Shells and Glass Bottles.