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Update: added highscores, health packs and map edges
Update 0.63: Fixed visual glitches, added tips. Special thanks to everyone who made videos!!
Added other creature species that run around and eat food. There's a third species of plant-like stuff. Organisms can attack each other. Also added eyes which alter the sight distance.
Major balance changes, fixes
Added health packs, rest healing, fixes, quality of life improvements
Update: Team up with trees and fish and your local enemies (by trainign each other to fight) to overcome a distant but certain death to your all: thee massive invasion in near future and desertification of the land you all live on.
Bit of an older prototype from 2018-19, added some UI to make it try-able the idea is to perhaps make it into a survival game about building, selling and reorganising modules within an organism to face challenges and explore
Added explosive pumpkin-heads, rebalanced waves and experience
Main menu and quality of life update
Goblin tribes are now expansionist
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