Next up
+ 8 levels
+ a way to unlock modules between levels
+ time bonus for finishing levels fast
+ some sounds
+ first levels teach basics
Added explosive pumpkin-heads, rebalanced waves and experience
Main menu and quality of life update
Update: added highscores, health packs and map edges
Update 0.63: Fixed visual glitches, added tips. Special thanks to everyone who made videos!!
Major balance changes, fixes
Bit of an older prototype from 2018-19, added some UI to make it try-able the idea is to perhaps make it into a survival game about building, selling and reorganising modules within an organism to face challenges and explore
Unist can now push each other, major update
Added health packs, rest healing, fixes, quality of life improvements
Added other creature species that run around and eat food. There's a third species of plant-like stuff. Organisms can attack each other. Also added eyes which alter the sight distance.











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