Next up
Main menu and quality of life update
Update: added highscores, health packs and map edges
Added other creature species that run around and eat food. There's a third species of plant-like stuff. Organisms can attack each other. Also added eyes which alter the sight distance.
Added explosive pumpkin-heads, rebalanced waves and experience
Added health packs, rest healing, fixes, quality of life improvements
Unist can now push each other, major update
+ 8 levels
+ a way to unlock modules between levels
+ time bonus for finishing levels fast
+ some sounds
+ first levels teach basics
Update 0.63: Fixed visual glitches, added tips. Special thanks to everyone who made videos!!
Bit of an older prototype from 2018-19, added some UI to make it try-able the idea is to perhaps make it into a survival game about building, selling and reorganising modules within an organism to face challenges and explore
Major balance changes, fixes











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