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Bit of an older prototype from 2018-19, added some UI to make it try-able the idea is to perhaps make it into a survival game about building, selling and reorganising modules within an organism to face challenges and explore
Added other creature species that run around and eat food. There's a third species of plant-like stuff. Organisms can attack each other. Also added eyes which alter the sight distance.
Update: added highscores, health packs and map edges
Update: Team up with trees and fish and your local enemies (by trainign each other to fight) to overcome a distant but certain death to your all: thee massive invasion in near future and desertification of the land you all live on.
Unist can now push each other, major update
Goblin tribes are now expansionist
Added explosive pumpkin-heads, rebalanced waves and experience
Main menu and quality of life update
Major balance changes, fixes
Update 0.63: Fixed visual glitches, added tips. Special thanks to everyone who made videos!!











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