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Gigabear
Added explosive pumpkin-heads, rebalanced waves and experience
Added health packs, rest healing, fixes, quality of life improvements
Goblin tribes are now expansionist
Update 0.63: Fixed visual glitches, added tips. Special thanks to everyone who made videos!!
Added other creature species that run around and eat food. There's a third species of plant-like stuff. Organisms can attack each other. Also added eyes which alter the sight distance.
Update: added highscores, health packs and map edges
Added option to build legs and move with W,A,S and D. That completely changed the concept from indirect control module manager to more like a module-based RPG with funky cellular creatures. Also added two different resources and a Nose to sniff them out.
Major balance changes, fixes
+ 8 levels
+ a way to unlock modules between levels
+ time bonus for finishing levels fast
+ some sounds
+ first levels teach basics
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