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1,113
4 years ago

Added some Physics-based enemies and objects. and gave the slash the ability to apply impulse to any rigidbody with an Enemy or Item Tag. This is really fun i love physics!




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Drawing some textures, and messing around

lol, this bench

Added my own knock-back system and basic AI. This is the first time I've gone and added features without any tutorials. I feel smart which isn't normal #IndieDev #Godot

Lynked: Banner of the Spark is a colorful action-RPG & town-builder where you and your robot buddies help build a new future from the ground up.

⚠️ The game has a free Steam Weekend from August 7 to August 11!

Try the game now: https://bit.ly/LynkedSteam

Added in some new assets for platform and props, i think it looks pretty alright, I want to add in some paralax backgrounds and actually create an animated "hand drawn" character

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Nothing new to show on the game rn so here's morshu

Look at this dude...

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Added in a healthbar. I want to add particle effects to the last heart couple hearts to emphasize caution #WIP #indieDev #Godot