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59
4 years ago

(First Post!) Just put in Hollow Knight inspired jumping, where the longer you hold the button the higher you go (after a 0.2s timer gravity reinstates) #godot




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Added in some new assets for platform and props, i think it looks pretty alright, I want to add in some paralax backgrounds and actually create an animated "hand drawn" character

Added some Physics-based enemies and objects. and gave the slash the ability to apply impulse to any rigidbody with an Enemy or Item Tag. This is really fun i love physics!

Added in a healthbar. I want to add particle effects to the last heart couple hearts to emphasize caution #WIP #indieDev #Godot

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Made this hood guy, experimenting with animation and wiggly lines

Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy! 

Wishlist the game now: https://bit.ly/LuckyTowerUltimate

lol, this bench

Drawing some textures, and messing around

#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/

Nothing new to show on the game rn so here's morshu