
(First Post!) Just put in Hollow Knight inspired jumping, where the longer you hold the button the higher you go (after a 0.2s timer gravity reinstates) #godot
Next up
Look at this dude...
Made this hood guy, experimenting with animation and wiggly lines
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Nothing new to show on the game rn so here's morshu
Added some Physics-based enemies and objects. and gave the slash the ability to apply impulse to any rigidbody with an Enemy or Item Tag. This is really fun i love physics!
Drawing some textures, and messing around












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