So, you know (maybe) my platformer framework, right?
Great. Because HERE IT IS, WITH NEW COLLISION SYSTE, AND SPRITES!
Now... lets talk whati have made.
Basically, i have made some bug fixes, a little optimization in collisions, added State Machine (i gonna explain it later) and sprite controlling.
Now, what the heck is State Machine?
Basically, it's the system, that runs special state for special event. For example, state machine was used in EVERY game, that contains lots of machanics and gimmics. Basically, State Machine makes programming easier.
Now, about the sprites...
I just drew them in Aseprite, and that's all.
Well, i guess that's all.
Have Fun :)
















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