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28
1 month ago

added the upgrades/variants system, with the first upgraded unit to go with it

ill just be adding more units (both allies and enemies) next




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a new enemy - the mad rocket scientist

his rocket lets him fly over the first unit he encounters and it explodes on whatever unit the scientist crashes into

the rocket breaks, but the scientist lives on to attack

introducing a new ally - the glue mat

glues enemies that walk on it and slows them down, but its glue is limited and runs out after gluing too many enemies

a new area - the highway

and a new ally joins the army

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well alright im on bluesky now (https://bsky.app/profile/senseixiongmao.bsky.social)

also made a little website on carrd as a crossroad between my platforms (https://xiongmaos-portal-hub.carrd.co)

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There's still time for YOU to enter!

Artists and posts linked 🔽

the disco gym now with functioning dance floor

also added a photosensitivity mode in settings specifically because of this stage

background animations for the disco gym

doesnt include the dance floor tiles since i havent made them yet

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Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

a new stage comin your way

introducing the disco gym

the dance floor can move enemies around in different directions, possibly letting them bypass your defenses