Game
Apple
6 years ago

Added version 0.2.1 with support for OpenGL ES 2.




0 comments

Loading...

Next up

Version 0.2.0

Changes:

-New enemy

-Added sprint and stamina

-Added power for flashlight and battery for it

Video: https://youtu.be/vK6aDXuNPyk

Added test version 0.2.5, list of changes: Added water to replenish the stamina, when you get on the bus you don’t win but go home where you need to reach it, a fence has been added at the edges of the map. Also add OpenGL ES 2 support on this version

0.3.0 spoilers

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. πŸ˜‚

What's coming out of your own improvs? πŸ€”

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?