Game
Apple
6 years ago

Added version 0.2.1 with support for OpenGL ES 2.




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0.3.0 spoilers

Added test version 0.2.5, list of changes: Added water to replenish the stamina, when you get on the bus you don’t win but go home where you need to reach it, a fence has been added at the edges of the map. Also add OpenGL ES 2 support on this version

Version 0.2.0

Changes:

-New enemy

-Added sprint and stamina

-Added power for flashlight and battery for it

Video: https://youtu.be/vK6aDXuNPyk

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Werehog transformation process. #sonicunleashed

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Made my first ever animation.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Double Rainbow!!!