Next up
Added test version 0.2.5, list of changes: Added water to replenish the stamina, when you get on the bus you donβt win but go home where you need to reach it, a fence has been added at the edges of the map. Also add OpenGL ES 2 support on this version
Version 0.2.0
Changes:
-New enemy
-Added sprint and stamina
-Added power for flashlight and battery for it
Video: https://youtu.be/vK6aDXuNPyk
0.3.0 spoilers
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I was bored, so... ManutKat.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
a drawing I did because I was boredπͺ. But I love how it turned out.π
not the greatest house, but it's a house! :D










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