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0.3.0 spoilers
Added test version 0.2.5, list of changes: Added water to replenish the stamina, when you get on the bus you don’t win but go home where you need to reach it, a fence has been added at the edges of the map. Also add OpenGL ES 2 support on this version
Version 0.2.0
Changes:
-New enemy
-Added sprint and stamina
-Added power for flashlight and battery for it
Video: https://youtu.be/vK6aDXuNPyk
We are under attack!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Finished work on the emotions of a new character for the tank universe
Microsoft Windows XP Unprofessional (windows logo prototype)
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.










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