Game
LISA: Timeless in Pointless - Drunkard's Paradise
2 years ago

Addendum to 1.0.5:

Fixed a visual issue after the Borislav fight.

Also rephrased a little bit of the part of the dev document talking about Elton since I felt I was being pretty hyperbolic in hindsight.




0 comments

Loading...

Next up

I am never playing Enforcer ever again.

I have no idea why it took me this long to do that first thing.

There's a new Wes Anderson movie coming out within the next two months, so I've got something to look forwards to for the immediate future.

Or at least a closer future than some of the other stuff I'm looking forwards to, anyways.

Technically this update actually came out about half an hour ago, I just wanted to add in a little something before announcing it.

Watched The French Dispatch a few days ago.

Good movie! I liked it a lot!

Also, I made this abomination because of it.

I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).

Barring the Wretched Glove stuff, these are actually pretty small changes. But, there's a common event/infrastructural rework and I bump the version number up whenever I do stuff like that.

Cow Tools.

No idea why I feel like updating this so much lately, but here's some stuff.

Not a super intense update, but it restores functionality to an element of the Gluttinator/Weez fight that got lost due to the larger party member count.