Next up
Barring the Wretched Glove stuff, these are actually pretty small changes. But, there's a common event/infrastructural rework and I bump the version number up whenever I do stuff like that.
Labor Day.
1.2 PROGRESS REPORT #2:
The new route is complete. There's still more I want to do, but I'm in the homestretch.
No concrete release date yet, but I'll probably be out sometime before May 10th.
Emphasis on probably. Releasing before then isn't guaranteed.
Technically this update actually came out about half an hour ago, I just wanted to add in a little something before announcing it.
There's a new Wes Anderson movie coming out within the next two months, so I've got something to look forwards to for the immediate future.
Or at least a closer future than some of the other stuff I'm looking forwards to, anyways.
I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).
Arbor Day
I'm not sure if 1.1.10 or 1.2.0 fits more, but I like the idea of getting to update 1.1.11 so eh, I'll stick with this.
This should have come out in April, but I took a REALLY long time to both start and finish my test playthrough.
Relevant footage: https://www.youtube.com/watch?v=-0Ab1_Mdcqc
Cow Tools.











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