Addendum to 1.1.2:
Fixed an issue with Serjio, The Kent, and giving Berny the trauma kit after he leaves your party.
You can now time out the Hugo fight (by surviving 20 turns) if you’re not set up to deal the necessary damage to fend him off.
Next up
Labor Day.
Not a super intense update, but it restores functionality to an element of the Gluttinator/Weez fight that got lost due to the larger party member count.
I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).
Watched The French Dispatch a few days ago.
Good movie! I liked it a lot!
Also, I made this abomination because of it.
I played some video games this year. Here's a list of them.
Feel free to check a look if you want. Or don't.
If you're already doing a playthrough, and Ham is level 10 or higher, I'd wait to download this until after you've beaten the mod. Otherwise you'd have to reload a save before then to get the new moves and Electric Palm (you learn that at level 10 now).
Adding this wasn't my first choice, but it's an optional little thing and people asked for it so might as well.
I've been trying to do this for literal years.
My hands were numb by the end (although part of that was because of some videos I was half watching at the same time)
Now I can play Nuclear Throne like a normal person! I NEVER have to do this again!
Here's some games I played for the first time this year in a list.
And also some movies I watched in the last third of the year.
I'm not sure if 1.1.10 or 1.2.0 fits more, but I like the idea of getting to update 1.1.11 so eh, I'll stick with this.
This should have come out in April, but I took a REALLY long time to both start and finish my test playthrough.
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