Game
Relic Space

3 years ago

Adding a new faction to my hex-based spaceship RPG, Relic Space. The 'Circle' are posthumans whose enhancements are primarily mental, including implants that allow forms of telepathy and telekinesis.

http://bit.ly/RelicSpace




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Finally got saving/loading working on my upcoming turn-based spaceship RPG!

http://bit.ly/RelicSpace

First draft of the new skill tree layout - feedback welcome!

Hi all, I'm a solo dev based in London, and I look forward to sharing progress updates here. Relic Space is an ambitious space RPG, inspired by deep, turn-based games like X-Com and Civilisation - so I'll need all the feedback and support I can get!

yes... Spiritwell is still being worked on...

Hey folks, I've just released the first public Demo of Relic Space, an ambitious new turn-based, spaceship RPG. Feel free to check it out and let me know what you think via the in-game feedback form!

Early design

In Don't Look Back there is a monster called "Root Monster" whose final design was very different, this design is one of the first I made, you can see the final design while playing

#IndieDev #GameDev #Curiosity #Monster #HorroGame #Monsters

The brand new Alpha build of Relic Space (upcoming turn-based, spaceship RPG) is now available for playtesting via the Discord:

https://discord.gg/gZA84Kz262 (or DM me and I'll arrange send you a key here on GameJolt)

Just finished a major overhaul of 'Pilot Skills', here's a couple of examples of skills in action, plus the completely new-look Skill Tree. Let me know what you think!

#indiegames #indiegamedev #gamedev

Trigger hidden event in the haunted mansion

Explore your family's roots and stories during your adventure

#Horror #Gaming #GameDev

Here's a brand new enemy type in my upcoming turn-based spaceship RPG. (New Alpha coming soon on Discord if you want to give it a try: https://discord.gg/gZA84Kz262)