Game
Relic Space

5 years ago

Finally got saving/loading working on my upcoming turn-based spaceship RPG!

http://bit.ly/RelicSpace




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First draft of the new skill tree layout - feedback welcome!

Adding a new faction to my hex-based spaceship RPG, Relic Space. The 'Circle' are posthumans whose enhancements are primarily mental, including implants that allow forms of telepathy and telekinesis.

http://bit.ly/RelicSpace

The brand new Alpha build of Relic Space (upcoming turn-based, spaceship RPG) is now available for playtesting via the Discord:

https://discord.gg/gZA84Kz262 (or DM me and I'll arrange send you a key here on GameJolt)

Too Many Games is this Friday! Be there or be Slime!

Hi all, I'm a solo dev based in London, and I look forward to sharing progress updates here. Relic Space is an ambitious space RPG, inspired by deep, turn-based games like X-Com and Civilisation - so I'll need all the feedback and support I can get!

What was your favorite demo from the June 2026 Steam Next Fest?

Just finished a major overhaul of 'Pilot Skills', here's a couple of examples of skills in action, plus the completely new-look Skill Tree. Let me know what you think!

#indiegames #indiegamedev #gamedev

I just finished a major Alpha build of my solodev Unity project, a turn-based, spaceship RPG. Any feedback would be really appreciated! Message me and I'll send you a download link!

#screenshotsaturday #indiegame

Working towards TMG i decided to update some visuals!

This time around the cannons used for transporting!

Hey folks, I've just released the first public Demo of Relic Space, an ambitious new turn-based, spaceship RPG. Feel free to check it out and let me know what you think via the in-game feedback form!