Finally got saving/loading working on my upcoming turn-based spaceship RPG!
Next up
Hi all, I'm a solo dev based in London, and I look forward to sharing progress updates here. Relic Space is an ambitious space RPG, inspired by deep, turn-based games like X-Com and Civilisation - so I'll need all the feedback and support I can get!
Just finished a major overhaul of 'Pilot Skills', here's a couple of examples of skills in action, plus the completely new-look Skill Tree. Let me know what you think!
First draft of the new skill tree layout - feedback welcome!
Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondee’s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!
I just finished a major Alpha build of my solodev Unity project, a turn-based, spaceship RPG. Any feedback would be really appreciated! Message me and I'll send you a download link!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Adding a new faction to my hex-based spaceship RPG, Relic Space. The 'Circle' are posthumans whose enhancements are primarily mental, including implants that allow forms of telepathy and telekinesis.
Here's a brand new enemy type in my upcoming turn-based spaceship RPG. (New Alpha coming soon on Discord if you want to give it a try: https://discord.gg/gZA84Kz262)
@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!
Hey folks, I've just released the first public Demo of Relic Space, an ambitious new turn-based, spaceship RPG. Feel free to check it out and let me know what you think via the in-game feedback form!
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