
Just finished a major overhaul of 'Pilot Skills', here's a couple of examples of skills in action, plus the completely new-look Skill Tree. Let me know what you think!
Next up
I just finished a major Alpha build of my solodev Unity project, a turn-based, spaceship RPG. Any feedback would be really appreciated! Message me and I'll send you a download link!
Hi all, I'm a solo dev based in London, and I look forward to sharing progress updates here. Relic Space is an ambitious space RPG, inspired by deep, turn-based games like X-Com and Civilisation - so I'll need all the feedback and support I can get!
First draft of the new skill tree layout - feedback welcome!
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!Â
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Finally got saving/loading working on my upcoming turn-based spaceship RPG!
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Hey folks, I've just released the first public Demo of Relic Space, an ambitious new turn-based, spaceship RPG. Feel free to check it out and let me know what you think via the in-game feedback form!
Here's a brand new enemy type in my upcoming turn-based spaceship RPG. (New Alpha coming soon on Discord if you want to give it a try: https://discord.gg/gZA84Kz262)
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Adding a new faction to my hex-based spaceship RPG, Relic Space. The 'Circle' are posthumans whose enhancements are primarily mental, including implants that allow forms of telepathy and telekinesis.











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