Next up
New things added:
- New skip wheel because the previous one blended together with the sky - Notification for new dex entries - New tutorial, utilizing the new cinematic system
Anyone up for some treasure tracking? There's treasure capsules everywhere, hidden from plain sight... or... are they?
It has been a while, doesn't it? I'm still working on the game, but very slowly to keep myself from creative burnout (this recording was from Saturday)
Anyway, cinematic sequences and some more lighting effects
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
The Dripsdale Dex has been reworked and is now accessible when you're exploring, so you don't need to lose your progress if you want to check it!
More jigglier than ever, can you tell which one is the new one?
I somehow forgot to show this here on Game Jolt
OK so, I've changed the way these sand blocks work for quite a while now and I have been working on new stages since then
Sorry about that
It has been a while, isn't it?
Welp, I have been procrastinating (again) but I'm taking a break from working on the stages and working on the mini-games now. This is one of them.
Don't worry, I'll continue working on Penumbra Forest very soon.
Here's another illust for My Slime Garden game! Where could the slime be going?
Branched mushrooms, anyone?













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