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22
Game
Balls n' Stars 2
1 year ago

Adding breakable physics objects to the mix, because I feel like it

Nah, this could be good for elaborate stage layouts, I dunno




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Next up

Time to work on the settings dialog before starting to work on the fourth island

So far, both the display and audio config screens are working

Aaaaand of course I forgot to share my last progress before preparing for the most recent one

Anyway, Bunbunny from Smitty's Journey has been reworked for the sequel (and yes, you can pet it now)

Shockwaves have returned from the first game!

But this time, they will be beneficial against stronger enemies or packs of weaker ones

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

And second, Yurelumis or ghosts that glow in the dark

They can help the player navigate dark areas like caves, which is where they'll appear

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Finally, got something to share. I thought implementing this mechanic won't be easy, but color me impressed.

And yes, the fourth island is themed after autumn / fall.

Made some more signs, but I'll only show one today

The Nana sign, indicates that she's somewhere within the range of the player's location

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

After days of unstoppable procrastinating, the settings menu is finally done!

Welp, guess it's time to work on the fourth island. 🏝️🍂