
2 months ago
After 2 days i finally got Pop OS to properly dual boot with windows
Now i can easily test linux builds
Next up
Dripped
Audio Occlusion
never knew this was a thing
this whole time I have been placing plethora of audio volumes like a buffoon
UE4 Blueprint vs C++ Performance Test
plus Hybrid Blueprint C++ approach
Read article if you wanna know what I'm doing
(WIP) guh me no likee
Made a little object count check
Door only opens when you place certain amount of each object on the platform
in this case 2 crates and 3 bins
Okay!!! finally finished
Porting Lockdown to UE5
A couple of issues but I think I can work them out
Birbs
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