Unreal Engine
Post about Unreal Engine!

Round 2 (repost, GJ loves messing with me. Ignore the default texture on the screen)

#WIPWednesday

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In this peek, enemies dodge attacks while player moves close-gap with new attacks. Combat feels fair and fun.

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More progress on proper Retro-Style Ledge behavior for Capsule bodies. Why is it important? Capsules offer great slope navigation, but bad Ledge behavior. Proper Ledge behavior is essential for Retro jump precision and consistency. #UnrealEngine

Making more progress on 2D Retro-Style ledge behavior for Capsule bodies in Unreal Engine 5.
#gamedev #megaman

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In Lobo, camps are more than a save point. Stay close to the campfire long enough, and you can heal, recover your health, and take in the views. A quiet pause in a harsh world.