
Post about Unreal Engine!

Loading...One of my obsessions in Lobo is giving characters emotions during gameplay, not just in cinematics. Using a simple emotion blend space, I can trigger expressions like anger or fear in real time, even for enemies. Small details, big impact.


I would like to state that I will try to release the demo of the game next month, but the demo might be very boring, forgive me, but it will be exciting.























