Unreal Engine
Post about Unreal Engine!
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One of my obsessions in Lobo is giving characters emotions during gameplay, not just in cinematics. Using a simple emotion blend space, I can trigger expressions like anger or fear in real time, even for enemies. Small details, big impact.

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Let me give you some background.

Here's why I'm posting less ^^ Rootme is a site for practicing/training cyber attacks and solving challenges in different areas (I'm doing 8 hours a day at the moment xD

I would like to state that I will try to release the demo of the game next month, but the demo might be very boring, forgive me, but it will be exciting.