Game
Five Nights at Lucky47
9 years ago

After 5 Bug Fixes.


I suppose I overlooked an issue with the beta-testing process. Now I’ve gone and fixed some bugs in the game, and hopefully, I’ve fixed an access issue in the game.

The new build includes an installer, rather than the download being just a stand-alone application.

I hope you all enjoy the game. Please let us know if you make a let’s play of this game, as we would love to see it.



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This is an animated gif of John Sr. walking behind the window in the third game; Since his legs would have been obscured, they were never actually drawn.

When you transition to the current night in the second game, there's a 1 in 300 chance of a rare screen to show up. These images bear no story significance, but... they exist, I suppose.

CAM05 Inspiration (First Game)

And here's the teasers from the third game, also brightened.

These ones don't have nearly as many secrets in them, and they're all based on ones from FNaF 3, quite blatantly.

The teaser images from the second game when brightened have hidden text and images to them. I doubt anyone has ever taken the time to do so, so here they are.

Does this whole thing work?

Here's all the jump-scares from the first game.

Here's the hallucinations the player can randomly see in the first game; These also contain some plot-important info, which is something I wanted to elaborate on more.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop