It's been a rocky few years for Blob Person. After trying and failing to secure funding to push the game to release, we've decided it's best that we move on to new things. But that doesn't mean Blob Person is dead...
As a way of giving back to the game development community and preserving our hard work, I'm releasing the full Unreal Engine project files (minus third-party assets that we can't share) for anyone who wants to explore, learn from, or build upon it.
The game is around 80% complete in its current state, although it is a little broken due to the removal of third-party assets.
Thank you to all our followers for you support and feedback over the years.
Licensing:
Code → MIT License
Art → Creative Commons Attribution 4.0
The project files can be downloaded via the link in this GitHub repository:
https://github.com/InvertedGames-Dev/BlobPerson-Public
Next up
Spent the past few days refining Blob Person's mechanics. Now Blob Person's got skillz
Started learning Niagara so I can make a battle scene for level 5. Making some good progress so far!
Why climb up a mountain when you can jump into a volcanic vent and launch yourself up the mountain instead?
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Been messing about with the time travel mechanic to see what kind of puzzles we can make.
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Blob Person collects hats in the newest update!
I completely broke my game while speed running it
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
Been working on creating fast paced sections that incorporate the time switch mechanic and the blob cannons. Fun results! #screenshotsaturday
















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