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Been messing about with the time travel mechanic to see what kind of puzzles we can make.
I completely broke my game while speed running it
Spent the past few days refining Blob Person's mechanics. Now Blob Person's got skillz
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
After 5 years of on-and-off development, we're ending development of our puzzle-platformer, Blob Person. We're releasing the project files and our final build today, free for anyone to use how they wish!
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
Blob Person is going to PAX AUS! Come meet the developers of Blob Person and try the game for yourself. See you there!
Been working on creating fast paced sections that incorporate the time switch mechanic and the blob cannons. Fun results! #screenshotsaturday
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Blob Person has a new update! The movement mechanics have been updated with a new dash and a roll. This makes Blob Person f a s t
So now I can speed run it
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