

After feedback about the game's opening/beginning, I've decided to shake things up. The old opening cut scenes didn't really match the game well, so I made some changes. I've also revamped how Caste Abilities work as well. More updates coming. STAY TUNED!
Next up
I'm currently digging through the Classes Database to make changes to the skill sets of Monstructs to add more diversity. I apologize for the slow production and ask for your patience. I ALSO updated the graphics for all my BETA Releases. #BETA
There's over $250 in Amazon Gift cards up for grabs! Click here for more: https://one-manindie.com/current-events/2021/5/19/do-you-like-sl…
If you like puzzles AND want to help with my game dev projects, I made a group of puzzles for those who like them. You download the pack here! https://gamejolt.com/games/puzzlerpack1-darkening-skies/408218
I'm hosting a Game Jam during the Summer based on party Building mechanics of games like Pokemon and Dragon Quest/Warrior Monsters! You can learn about it here: https://itch.io/jam/the-collect-a-friend-game-jam #pokemon #dragonquestmonsters #dragonwarriormonsters #gamejam
This update focuses mostly on newer battle mechanics and a fresh display scheme.
In this release you'll find: Monstruct Fusion and Enhancement Transformations, plus a TON of other changes!
ENTER FOR OVER $250 IN PRIZES! The 30-day #countdown has begun! Get ready for the [Collect-A-Friend Game Jam](https://itch.io/jam/the-collect-a-friend-game-jam)! [TEAMS WELCOME](https://crowdforge.io/jams/collect-a-friend-game-jam)!! #pico8 #rpgmaker #unity #gamemaker
I decided to re-re-release this game with a FREE Episode 0 to play and add DLC episodes as the story grows. To celebrate, I'm holding a short Game Jam for folks who want to imagine what happened next after the close of the Episode.
BETA 2.11 Changelog
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1. Updates
1a. Slight tweaking of the Battle UI.
2. Bug Fixes
2a. Fixed Grampa's House scene error.
2b. Fixed Party Attack Damage error.
2c. Fixed Revolving error after talking with Ard
I've released the FIRST BETA for this game. Born from the wasteland of bugs, errors and issues, I've forged a better gaming experience that I'm wanting to share with my fellow gamers. ENJOY! #rpgmaker #rpg #adventure #openworld
I've been doing work since my last post and I'm getting close to a BETA release. I've further expanded (and completed) the MAKING/GRADING Systems with the addition of TRAITS! These help add more variety to stats. I may add more as time goes on. #rpgmaker










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