7 hours ago

after hours of trial and error...

I... AM STEVE.




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OOH MY GOD I ACCIDENTALLY GAVE HIM A BEER GUT

JUST LIKE THE MOVIE

I figured out a way to make a very rudimentary world gen algorithm that has pseudo-randomness, but it's only fit for testing.

It's only a couple scripts though which is nice, but a full generator will need a lot more.

do you notice anything... fucking stupid i did?

HELL YEAHHHH my block updates system is already more advanced and thorough than Paper Minecraft could ever dream of.

I'm so proud of this update stack scheme. It's made a system that is far closer to how Minecraft actually evaluates block updates.

Yes, i've tested stuff in-game too to analyse how each redstone component works. Very helpful for understanding BUs.

HAHHAHA EVEN QUASI CONNECTIVITY WORKS

I am a very happy lily :)