Before I list the new features, I'd like to make it known that it's taken a while to release because of shitty internet, so I've had to upload it while in college. The download version isn't out yet but I'll try get it released by next week :3 Now, onto updates!!!!! ^_^
Added caves
Monsters populate the caves (except for fishmen and dragons)
Added furnaces and anvils
Added coal ore, which is the primary ingredient in all furnace recipes
Added steel ore, which can be made into steel tools in an anvil
Added rhodium ore, which, like steel, can be made into tools
Added poplar trees and wood, which is used for rhodium tools
Added the Arctic biome
Added penguins that team the biome, and hop around from time-to-time
Added evenings in between day and night: animals don't spawn in, but neither do monsters
Added two new enemies: the Fishmen, which throw tridents at you at night, but are completely peaceful in the day, and the Salamanders, an underground lizard that jumps up and smacks back down on the ground, causing a huge shockwave
Added bows, crafted with wood and wool, a new item that drops from sheep
Added new trophies
Added (I believe) 1 new skin
Added peaceful mode, where no monsters spawn and two new chill tracks for
Made oak apples craftable, and only drop from oak trees with axes, This is because I wanna make them used for another purpose in a later update
Added 50 new title messages
The next update will add new inhabitants to the Ruckus island. I've also noticed that each update is like different eras of civilisation. So, like, 0.1.0 is the very beginning of humanity, 0.2.0 is the Stone Age, and this new update is the Iron Age, so the next update is, like, the Middle Ages. I hope that update doesn't take too long to make hehe.












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