Finally, V1.5 is here! I've been promising this for a long time, and the game kinda died out during this time while I was working on Tales of Underlegends. But I've been coming back to this time and time again to make it a better update than V1.4. Here's what is different:
Impossible Mode now provides a Heal option... not like it matters anyway.
Lunatic Mode made a lot less tedious to play. It's STILL not intended for challenge runs, but if you can pull one off, I'm happy for you.
New survival modes - Galaxy Collapse and Scattered Faith. Both of which are extremely difficult due to RNG (I know I hate it, but honestly, I can't see any other way of myself making these).
Some other nerfs and things.
That's all. Unless I can think of something that would really work with this game, this is the last update. I have other priorities now. Cheers.
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