
After the next Optigan update, I have BIG things planned 👀
Next up
I'm planning on making a map editor in my 3d game engine soon. I want to make a UI so users can switch between items they can place.
Today, I'm releasing the alpha to a new 3D engine I'm working on, made entirely on "Scratch." As it stands, the .sb3 file is 12 MB; however, the alpha will remain closed source until the full release.
Check it out: https://scratch.mit.edu/projects/1258783120/
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Behold: The Optigan Ring of Doom...
--Coming Soon to an Optigan Port Near you ;)--
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
Hello everyone!
I am excited to announce that Optigan will be stepping in a new direction from now on. Because of this, we will be cutting ties with TGF Engine in mid-June!
Things I plan on
- Moving objects
- Collaboration with D7
- Head turning/Bobbing
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It's always fun to play with rendering effects for an engine you're working on 👀












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