
After the next Optigan update, I have BIG things planned ๐
Next up
I'm planning on making a map editor in my 3d game engine soon. I want to make a UI so users can switch between items they can place.
Today, I'm releasing the alpha to a new 3D engine I'm working on, made entirely on "Scratch." As it stands, the .sb3 file is 12 MB; however, the alpha will remain closed source until the full release.
Check it out: https://scratch.mit.edu/projects/1258783120/
Was working on a game in Optigan D7, got carried away, and accidentally started working on something new... Woops! Both are more than halfway done & plan on releasing soon. In the meantime, have this 634 x 324, 88% quality teaser screenshot.
Lucky Tower Ultimate is a chaotic, comedy roguelite.ย Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!ย
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Eveliusโs tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/
Guess what? Optigan Engine has GIF compatibility now!
Try Version 3.2 on Scratch today...
[Disclaimer: this video may contain flashing lights]
Hello everyone!
I am excited to announce that Optigan will be stepping in a new direction from now on. Because of this, we will be cutting ties with TGF Engine in mid-June!
Things I plan on
- Moving objects
- Collaboration with D7
- Head turning/Bobbing
@protoriastudios
is a Jolter to Watch and the computer entertainment developer behind Optimum Link, Skyfear, Motocon, and more! Follow @protoriastudios
and their game Skyfear before the quest ends on April 28 and you'll get Coins!
It's always fun to play with rendering effects for an engine you're working on ๐











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