1 year ago

Yet another midnight trying to decipher ChatGPT's nonsense-




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It's always fun to play with rendering effects for an engine you're working on 👀

Hello everyone!

I am excited to announce that Optigan will be stepping in a new direction from now on. Because of this, we will be cutting ties with TGF Engine in mid-June!

Things I plan on

- Moving objects

- Collaboration with D7

- Head turning/Bobbing

In Celebration of my #spawnday, I am Releasing a "D7-Wikipedia!" It's Very Experimental, and I would like Feedback on it; It's 100% not finished yet, but when it is, I hope the community can enjoy it! #D7

>> https://sites.google.com/view/d7-pedia/ <<

Optigan 3.0 is FINALLY out!

Features:

- Teleporters

- Multi-map compatibility

- Mouse turning

- Enemies

+-Make more with: Optigan-+

Was working on a game in Optigan D7, got carried away, and accidentally started working on something new... Woops! Both are more than halfway done & plan on releasing soon. In the meantime, have this 634 x 324, 88% quality teaser screenshot.

Guess what? Optigan Engine has GIF compatibility now!

Try Version 3.2 on Scratch today...

[Disclaimer: this video may contain flashing lights]

Behold: The Optigan Ring of Doom...

--Coming Soon to an Optigan Port Near you ;)--

>> Source Code Leak! <<

+ Tried to get in as much as possible :>

After the next Optigan update, I have BIG things planned 👀

I'm planning on making a map editor in my 3d game engine soon. I want to make a UI so users can switch between items they can place.

#D7