
I'm planning on making a map editor in my 3d game engine soon. I want to make a UI so users can switch between items they can place.
Next up
After the next Optigan update, I have BIG things planned 👀
Behold: The Optigan Ring of Doom...
--Coming Soon to an Optigan Port Near you ;)--
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors
It's always fun to play with rendering effects for an engine you're working on 👀
Hello everyone!
I am excited to announce that Optigan will be stepping in a new direction from now on. Because of this, we will be cutting ties with TGF Engine in mid-June!
Things I plan on
- Moving objects
- Collaboration with D7
- Head turning/Bobbing
New compiler is now out on TW Desktop as well as other things mentioned in this list.
You can update it directly from the Microsoft Store or the Apple App Store if you downloaded it from there.
Was working on a game in Optigan D7, got carried away, and accidentally started working on something new... Woops! Both are more than halfway done & plan on releasing soon. In the meantime, have this 634 x 324, 88% quality teaser screenshot.













0 comments