2 years ago

Ah-ha!

Ok! NPC's can now be taken Underground and left there without them ceasing to exist.

They're still able to move around and do whatever actions they want.
Even added a Static Shader over the Minimap since it doesn't work Underground!


Now to figure out if I want/need all NPC's to be persistent or just Lore-related ones. I could just make it so RNG ones refuse to go Underground (or only make them persistent while in the Underground.



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Recent shinies!

Not great ones tbh, mostly slightly different shades to the originals.

They really need to overhaul the shiny system from the start.

From the weekend😸

AAAAAAAAAAAAaaaaaaaaaaaaaaaaaaaaaaahhhhhhhh! I got the cute cactus card I wanted!

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Some card pulls since there's a new pack out!

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Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

Totally forgot to post this, thanks so much for the support last month! I really appreciate you all!

(ugh laptop was struggling to record this )

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

OMG the reason that the lighting was inconsistent is because there's bug in my Weather system that means it always draws a cloud shadow over the Island (but not the Caves or the Underground)