
Alan's Hope is officially and again under development.
Luckily I found a backup and three days we are working on its reassembly! There are few words, but soon we will be publishing updates about the game!
Next up
Testing the first models in the scenario. The image effects are for testing purposes only, the real terrain is still being developed.
New mechanics, new maps, new graphics, (We are testing new weapons) we're working hard on it! We are also receiving support from an audio team, the soundtrack of the game is excellent! Soon more updates! #Guilherme, The CGN 3D modeler
A preview of the condition system. The player can be hungry, thirsty, sick because of the weather, sick with infection, get bleeding and break his leg. The red color of the player indicates that he is 100% healthy, black in case of poor health.
Development of the first collectable items, we already have a functional inventory system. As you can see, we also have our first weapon, a crossbow.
All structures will have interiors and furniture, allowing the player to explore and search for resources. This image is a small hospital, we have completed its development.
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Another house i made long time ago.
Runestones: from concept to in-game modelπΏ
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
















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