Next up
New mechanics, new maps, new graphics, (We are testing new weapons) we're working hard on it! We are also receiving support from an audio team, the soundtrack of the game is excellent! Soon more updates! #Guilherme, The CGN 3D modeler
Development of the first collectable items, we already have a functional inventory system. As you can see, we also have our first weapon, a crossbow.
Alan's Hope is officially and again under development. Luckily I found a backup and three days we are working on its reassembly! There are few words, but soon we will be publishing updates about the game!
A preview of the condition system. The player can be hungry, thirsty, sick because of the weather, sick with infection, get bleeding and break his leg. The red color of the player indicates that he is 100% healthy, black in case of poor health.
All structures will have interiors and furniture, allowing the player to explore and search for resources. This image is a small hospital, we have completed its development.
So
i may or may not make an full art of some person or i may just leave this like that-
Runestones: from concept to in-game model🗿
So here's the first of the zodiac signs i will make for the next weeks.
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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