Next up
Progress Update: Dialog system is (sort of) complete, alongside a fully working options menu that can save and edit configs. Also started working on props/buildings.
Just as a heads up: I won't be spending as much time on the project as I need to focus on some IRL stuff that's more important.
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A little scene from Cyan, my horror RPG.
Current progress on the menu. Select sound effect is temporary, so expect it to be changed on the final release. Also no menu music yet :/
(though there's something eerie about there being no music)
12% accuracy is my gamer move (It get's a little bloody, a warning just in case)
hmm
new pfp
I won't let those exploding enemies hit me ðŸ˜
Some wacky shenanigans with Godot.
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