Next up
I added identifying tags above the characters when in free mode, the player and enemy characters are the same so you can distinguish them apart!
Photo from Akari's childhood featuring her mum, Himari Fujiwara (left) and Akari herself (right), taken in 1978 when she was 5. This is included in the background of a stage in the game and I felt like posting it here because I really like it.
I made a cool office stage. I won't spoil who you fight here, but you can see them from their teens in the photo. However, it's from when they were at Woodstock '69, so they clearly don't look like that now (or back in 1992 when the game is set.)
The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.
I added evening to Ruckus 3D :3 It happens 30 seconds before nighttime, and I think it looks great :D Here it is for every biome -w- #gamedev #devlog #ruckus #ruckus3d #survival #survivalgame #evening #aesthetic #aesthetical
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
holy f*ck :0












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