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Nuuu, please don't hurt mee!!! >.< (Akari blocking animation) #devlog #fightergame #cute #kawaii #streetfighter #fightinggame
I made a cool office stage. I won't spoil who you fight here, but you can see them from their teens in the photo. However, it's from when they were at Woodstock '69, so they clearly don't look like that now (or back in 1992 when the game is set.)
Sry for not posting any devlogs in a while, here's a drawing I did (it's for something coming in the next update ^^)
The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.
Misc concept art featuring an alt costume for Akari and Fukayna, a character planned for the game (note, she probs won't look like this when she is added in the game)
Ruckus v0.2.0 is now out!!! :D I've been working on this update for nearly 2 months, and I think it's pretty great :3 It addds so much, so lemme just tell you, okie?
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Two things (sorry for how long it's been omg), in the Arctic biome, tree people now come with little scarves >w< The maple ones have ponchos on :3 I think this is a really cute changee. Second, I've made a trophy tab ^_^ I think it's quite niceeee.













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