This update is the largest yet, adding dozens of new features and fixes! There is also a new public test build of an early level in Episode one; please feel free to try it out and report your feedback!
Try it out here: https://siris-pendrake.itch.io/project-dragon
Update Includes:
-Added ability to toss objects.
-Added pulse grenade.
-Added many new props.
-AI will search for and pick up new weapons after being disarmed.
-Player can give friendly AI new weapons by tossing one at them.
-Improved Footstep sounds.
-Improved HUD.
-Added AI voice sounds.
-Added clamber feature. (Hold Jump against ledges.)
-Fixed a bug that would sometimes cause the player to not take explosion damage.
-Added new functionality to some physics props.
-Added destructible glass.
-Added level transitions.
-Added bullet hole and scorch mark effects.
-Added player flashlight.
-Improved rag-doll effect for fallen enemies.
-Made new map available for play testing!
-Many more additional small tweaks fixes and other additions.
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