Game
Home Grown

2 years ago

Alpha 2.1 (changelog)


Additions

  • Screen increasingly goes red and darkens on the border while low on health

  • Death screen has much higher quality animation and sprites

Changes

  • Major title-screen changes

    • Increased the quality of all textures

    • Updated title-screen music

    • Disabled "Extra Gore (18+)" option until it has a real function (besides a dumb joke)

  • Dropping an item will now place it at the highest point in front of the player

  • Several new designs for objects

  • Optimizations to code

  • Changed information displays

Patches

  • Fixed a bug where taking out a decayed limb from hoed land would break the limb and the hoed land

  • Fixed an uneven area in the player's home

  • Removed an empty script


Notes

I've been occasionally opening this game up and fixing some things I didn't like or found to be broken. This is just a very minor update to bring out some of those patches and optimizations along with some new designs added to the game.

I'm still very uncertain about what I want to do with this game and it's too early to say for sure that I will even finish the current build. I may completely scrap the current project and remake it since there're so many bugs that I don't have the time to fix (the game ain't even fun rn XD).

I'm very open to any suggestions right now so if you have an idea I would love to hear it!



0 comments

Loading...

Next up

I got my first 1st place :D

"Many ask me: 'Do you feel remorse for these deaths?'

But I ask, what's a few more for a world without it?"

Alpha 2.3 (changelog): The calm before the storm...

Expect an update soon...

"The one thing I like about this place is that it still snows.

I don't like the snow, but it reminds me of home."

holy shit the TJOC demo is good.

I've been working on a Godot 4.x GameJolt API plugin.

Forked from Deakcor's GJ API add-on with full documentation: https://github.com/IronBrandon/Godot-GameJolt-API

Alpha 3.0 (changelog): The Final Alpha Update

Devlog 2: Out of GameJam Phase!

The second track of Six Hours at Diddle's OST, "Grim Sounds", is now on the Game Page