Changes
Balanced limb decay to be fairer
Patches
Fixed a bug where *sigh* limbs' size would display as 'ft' instead of 'in'
Removed more unused scripts (it's honestly impressive how many of these there are)
Fixed some keybinding issues
Changes
Balanced limb decay to be fairer
Patches
Fixed a bug where *sigh* limbs' size would display as 'ft' instead of 'in'
Removed more unused scripts (it's honestly impressive how many of these there are)
Fixed some keybinding issues
holy shit the TJOC demo is good.
Alpha 2.3 (changelog): The calm before the storm...
Now this is a different kind of apocalypse... Maybe I should turn down the bloom :\
I got my first 1st place :D
had major bug that had demotivated me for the last month or so and halted development
I just fixed it with one line -_-
I've been working on a Godot 4.x GameJolt API plugin.
Forked from Deakcor's GJ API add-on with full documentation: https://github.com/IronBrandon/Godot-GameJolt-API
"Many ask me: 'Do you feel remorse for these deaths?'
But I ask, what's a few more for a world without it?"
The second track of Six Hours at Diddle's OST, "Grim Sounds", is now on the Game Page
Devlog, Beta 1.0-pre5: The True Beginning of Beta Devlogs!
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