Changes
Balanced limb decay to be fairer
Patches
Fixed a bug where *sigh* limbs' size would display as 'ft' instead of 'in'
Removed more unused scripts (it's honestly impressive how many of these there are)
Fixed some keybinding issues
Changes
Balanced limb decay to be fairer
Patches
Fixed a bug where *sigh* limbs' size would display as 'ft' instead of 'in'
Removed more unused scripts (it's honestly impressive how many of these there are)
Fixed some keybinding issues
Alpha 3.0 (changelog): The Final Alpha Update
Beta Devlog 1.0-Pre7: Entities & Buildings
Alpha 2.3 (changelog): The calm before the storm...
I've been working on a Godot 4.x GameJolt API plugin.
Forked from Deakcor's GJ API add-on with full documentation: https://github.com/IronBrandon/Godot-GameJolt-API
"Many ask me: 'Do you feel remorse for these deaths?'
But I ask, what's a few more for a world without it?"
The second track of Six Hours at Diddle's OST, "Grim Sounds", is now on the Game Page
had major bug that had demotivated me for the last month or so and halted development
I just fixed it with one line -_-
Alpha 2.1 (changelog)
Beta Devlog 1.0-Pre6: Reanimating Corpses
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