Game
Home Grown: Beta
3 years ago

Alpha 3.0.1: Long-time issue fixed after almost two years smh


Changes

  • Balanced limb decay to be fairer

Patches

  • Fixed a bug where *sigh* limbs' size would display as 'ft' instead of 'in'

  • Removed more unused scripts (it's honestly impressive how many of these there are)

  • Fixed some keybinding issues



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Hey, it's my birthday! And since I'm already getting some stuff from my family, I thought I'd give you all something

(if you like game music, check Six Hours at Diddle's page)

had major bug that had demotivated me for the last month or so and halted development

I just fixed it with one line -_-

Now this is a different kind of apocalypse... Maybe I should turn down the bloom :\

Alpha 3.0 (changelog): The Final Alpha Update

Devlog, Beta 1.0-pre5: The True Beginning of Beta Devlogs!

gonna publish a new devlog soon...

#WIPWednesday

Beta Devlog 1.0-Pre6: Reanimating Corpses

The second track of Six Hours at Diddle's OST, "Grim Sounds", is now on the Game Page

Thank you for inspiring me to create, Scott Cawthon.

And happy 10th Anniversary to Five Nights at Freddy's

#FNaFArt

Beta Devlog 1.0-Pre7: Entities & Buildings