Changes
Balanced limb decay to be fairer
Patches
Fixed a bug where *sigh* limbs' size would display as 'ft' instead of 'in'
Removed more unused scripts (it's honestly impressive how many of these there are)
Fixed some keybinding issues
Changes
Balanced limb decay to be fairer
Patches
Fixed a bug where *sigh* limbs' size would display as 'ft' instead of 'in'
Removed more unused scripts (it's honestly impressive how many of these there are)
Fixed some keybinding issues
"Many ask me: 'Do you feel remorse for these deaths?'
But I ask, what's a few more for a world without it?"
Alpha 2.3 (changelog): The calm before the storm...
I've been working on a Godot 4.x GameJolt API plugin.
Forked from Deakcor's GJ API add-on with full documentation: https://github.com/IronBrandon/Godot-GameJolt-API
had major bug that had demotivated me for the last month or so and halted development
I just fixed it with one line -_-
Alpha 3.0 (changelog): The Final Alpha Update
Now this is a different kind of apocalypse... Maybe I should turn down the bloom :\
I got my first 1st place :D
The second track of Six Hours at Diddle's OST, "Grim Sounds", is now on the Game Page
Beta Devlog 1.0-Pre6: Reanimating Corpses
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