What's new?
Servers are now global
Steam friends can now be invited straight to your game from the pause menu
An option to change mouse sensitivity added
Places to stall on the rocks around the map have been reduced
Some changes to UI
2 new skins added
Bug fixes
An issue with scoreboard not replicating names and steam profile pictures properly is now fixed
An issue, where players couldn't hear the location of each other's footsteps fixed
Gameplay balances / changes
Movement
Air control has been reduced and the movement is now smoother
Gravity has been reduced by a small amount
Default movement speed has been slightly increased
Combat
Beam's knockback is now over 2x stronger
Projectile's knockback has been buffed by a small amount
Projectile speed has been increased
Launching has been buffed by a small amount so that recovering is easier
The server names are placeholders for now because I couldn't find anything from Steamworks to name the servers with. Also the servers' pings are hidden temporarily for the same reasons. I'll do a patch if I find something that works. Also I haven't done a lot of testing for joining games but it should work. However, if there are issues, report them in the game page's comments or my Discord server.
This month's update wasn't a very exciting one but I've been pretty busy and I've had another project that I've been working on. Most of my time spent in the editor was me struggling getting the Steam server stuff to work so that's another reason for the lack of content lol.
The next bigger update will come out on August because I'll be away for 3 weeks on July. I'm also moving this game from alpha to beta in that update so you can expect some new proper content.
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